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Hyper Light Breaker - Enemies and Shader VFX

Enemy and Shader VFX work for Hyper Light Breaker by Heart Machine in collaboration with Tuatara.
It was intriguing to work on the effects for such a wide variety of enemies and build shaders for the core game aspects, such as dissolve or Gaol walls.

Dissolve Shader

Gaol Walls

Elite Status Effects and their Projectiles

Ancient Drone - Ground piercing laser

Bat Laser

Explosive Melle Dirk

Summons Shader

Leaper Jump